Sketch Dump: Nothing in particular

A random sketch dump. I was trying to experiment with scale a bit and came up with some bigger beefier biker beasts:

Sketch Dump: Concepts and Color Roughs

I decided that it’s important to fit a bit more T&A into my Seven Guns concepts: I’m also playing around a bit with color, although I haven’t figured out yet if I want to have it flat and gritty or more rendered. I’ll need to work on some target screenshots to get a better handle […]

Enemy Sketch Dump

Now that I have so much free time I’m starting back up with my game development! I’m currently working on 2 games: one super simple and one that’s more complex. Simple game is a simple dodging game that I’m building with the Unity3D engine as a learning project that I will be able to publish […]